// -*- C++ -*-
// VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator.
// Copyright (C) 1999-2003 Forgotten
// Copyright (C) 2004 Forgotten and the VBA development team

// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2, or(at your option)
// any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software Foundation,
// Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.

#if !defined(AFX_MEMORYVIEWER_H__52C50474_5399_4D0B_A3E4_4C52C4E0EAA0__INCLUDED_)
#define AFX_MEMORYVIEWER_H__52C50474_5399_4D0B_A3E4_4C52C4E0EAA0__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// MemoryViewer.h : header file
//

/////////////////////////////////////////////////////////////////////////////
// MemoryViewer window

class IMemoryViewerDlg
{
public:
	virtual void setCurrentAddress(u32 address) = 0;
};

class MemoryViewer : public CWnd
{
	u32   address;
	int   addressSize;
	int   dataSize;
	bool  hasCaret;
	int   caretWidth;
	int   caretHeight;
	HFONT font;
	CSize fontSize;
	u32   editAddress;
	int   editNibble;
	int   maxNibble;
	int   displayedLines;
	int   beginAscii;
	int   beginHex;
	bool  editAscii;
	bool  decimalDisplay;
	IMemoryViewerDlg *dlg;

	static bool isRegistered;
	// Construction
public:
	MemoryViewer();

	// Attributes
public:
	// Operations
public:
	virtual void readData(u32, int, u8 *)     = 0;
	virtual void editData(u32, int, int, u32) = 0;

	// Overrides
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(MemoryViewer)
	//}}AFX_VIRTUAL

	// Implementation
public:
	int getSize();
	u32 getCurrentAddress();
	void setAddressSize(int s);
	void registerClass();
	void beep();
	bool OnEditInput(UINT c);
	void moveAddress(s32 offset, int nibbleOff);
	void setCaretPos();
	void destroyEditCaret();
	void createEditCaret(int w, int h);
	void updateScrollInfo(int lines);
	void setSize(int s);
	void setDecimal(bool decimalDisplayMode);
	void setAddress(u32 a);
	void setDialog(IMemoryViewerDlg *d);
	virtual ~MemoryViewer();

	// Generated message map functions
protected:
	//{{AFX_MSG(MemoryViewer)
	afx_msg BOOL OnEraseBkgnd(CDC*pDC);
	afx_msg void OnPaint();
	afx_msg void OnVScroll(UINT nSBCode, UINT nPos, CScrollBar*pScrollBar);
	afx_msg UINT OnGetDlgCode();
	afx_msg void OnLButtonDown(UINT nFlags, CPoint point);
	afx_msg void OnSetFocus(CWnd*pOldWnd);
	afx_msg void OnKillFocus(CWnd*pNewWnd);
	afx_msg void OnKeyDown(UINT nChar, UINT nRepCnt, UINT nFlags);
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
	afx_msg LRESULT OnWMChar(WPARAM wParam, LPARAM lParam);
};

/////////////////////////////////////////////////////////////////////////////

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_MEMORYVIEWER_H__52C50474_5399_4D0B_A3E4_4C52C4E0EAA0__INCLUDED_)
